Class ImcFile
Inheritance
System.Object
ImcFile
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: Lumina.dll
Syntax
public class ImcFile : FileResource
Fields
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Count
The number of variants per part, excluding the default variant.
Declaration
Field Value
Type |
Description |
System.UInt16 |
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PartMask
The mask defining which parts exist in this ImcFile. Weapons and
monsters have a PartMask of 1. Accessories and Equipment have a
PartMask of 31. This defines how many parts there are as well.
This information is unverified.
Declaration
Field Value
Type |
Description |
System.UInt16 |
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Methods
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GetDefaultVariant()
Declaration
public ImcFile.ImageChangeData GetDefaultVariant()
Returns
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GetDefaultVariant(Int32)
Declaration
public ImcFile.ImageChangeData GetDefaultVariant(int partIndex)
Parameters
Type |
Name |
Description |
System.Int32 |
partIndex |
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Returns
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GetPart(Int32)
Declaration
public ImcFile.ImageChangeParts GetPart(int index)
Parameters
Type |
Name |
Description |
System.Int32 |
index |
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Returns
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GetParts()
Declaration
public ImcFile.ImageChangeParts[] GetParts()
Returns
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GetVariant(Int32)
Declaration
public ImcFile.ImageChangeData GetVariant(int index)
Parameters
Type |
Name |
Description |
System.Int32 |
index |
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Returns
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GetVariant(Int32, Int32)
Declaration
public ImcFile.ImageChangeData GetVariant(int partIndex, int variantIndex)
Parameters
Type |
Name |
Description |
System.Int32 |
partIndex |
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System.Int32 |
variantIndex |
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Returns
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LoadFile()
Declaration
public override void LoadFile()
Overrides