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Enum LayerEntryType

Namespace: Lumina.Data.Parsing.Layer
Assembly: Lumina.dll
Syntax
public enum LayerEntryType

Fields

Name Description
Aetheryte
AssetNone
Attribute
BattleNPC
BG
ChairMarker
Character
CharaScene
ClickableRange
ClientPath
Clip
ClipCamera
ClipCtrlPoint
ClipLight
ClipReserve00
ClipReserve01
ClipReserve02
ClipReserve03
ClipReserve04
ClipReserve05
ClipReserve06
ClipReserve07
ClipReserve08
ClipReserve09
ClipReserve10
ClipReserve11
ClipReserve12
ClipReserve13
ClipReserve14
CollisionBox
ControlPoint
CutAction
CutActionTimeline
CutAssetOnlySelectable
DemiHuman
DoorRange
EditGroup
EnvLocation
EnvSet
EquipPreset
EventNPC
EventObject
EventRange
ExitRange
FateRange
Gathering
GimmickRange
HelperObject
IndoorObject
KeepRange
LayLight
LineVFX
LVB
MapRange
MaxAssetType
Monster
Movie
NaviMeshRange
ObjectBehaviorSet
OutdoorObject
PartyMember
Player
PopRange
PositionMarker
PrefetchRange
QuestMarker
RestBonusRange
RoutePath
ScenarioExd
ScenarioText
ServerPath
SharedGroup
Sound
SoundEnvSet
SphereCastRange
StableChocobo
TargetMarker
Timeline
Treasure
VFX
Weapon
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